Polearm Master feat in DnD 5E explained Dice Cove


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Polearm Master in a nut shell: The polearm master feat is a strong feat in 5E that allows a PC using a glaive, halberd, pike, or quarterstaff to take an opportunity attack every time an enemy moves into their range, as well as giving the option of using a bonus action to get a second melee attack with the weapon using a d4 die to represent the other end.


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Polearm Master 5E is most useful for. Barbarians - This class often wants to use polearms like the Glaive for the reach property, and larger damage die. This feat gives them more chances to leverage their Rage damage bonus and potentially any subclass features. Fighters - With the most ASIs in the game, the Fighter has the lowest.


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logical feats for Karrnathi warriors; Polearm Master or Shield Master are also appropriate, depending on personal preference. The Dead. Undead soldiers have served in Karrnath's armies for decades. weapons are prefered. Battlemasters and Champions are both sound archetypes for fighters, while Karrnathi wizards are typically Evokers or.


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The 5E Polearm Master and the Great Weapon Master feat can use up your bonus action and expect some overlapping. But, with the off-hand bonus attack that accompanies the Polearm Master feat, you can only deal 1d4 of damage. Gambling a less probable hit in exchange for extra damage worth some 10 points is arguably a great way to boost damage.


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If everything goes according to plan, the Great Weapon Master feat and the feat of Polearm Master combined with this precision attack can deal approximately 35 hit points of additional damage every round. The disadvantages of a Polearm (master), built in 5e. Your weapon's length is the main problem. This is a matter of personal preference.


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We gave Polearm Master an S Tier rating In our 5e Feats Tier List, making it among the most potent feats in D&D 5e. Polearm Master is one of those feats that entirely created a build archetype. The bonus action it grants allows you to add your attack bonus to the hit, stretching your damage per round. Taking an opportunity attack when creatures.


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Polearm Master is a feat that allows you to make a bonus action attack after taking the Attack action with a glaive, halberd, quarterstaff, or spear. This attack deals damage equal to d4 + your Strength modifier. You must take the Attack action before making the bonus action attack. The bonus action attack can be from 10 feet away as well.


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Polearm Master 5e. When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon. This attack uses the same ability modifier as the primary attack. The weapon's damage die for this attack is a d4, and it deals bludgeoning damage.


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Polearm Master. Polearm Master is a feat that allows the user to make an attack as a bonus action with the back end of a polearm type weapon listed in the feat's text as long as the user has also made the attack action and used the primary attack of the polearm. Notably this option is the only one that allows for a shield, or the one-handed.


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The Polearm Master is a feat that helps you keep enemies away from you with long-reach weapons. The polearm works with the glaive, halberd, and quarterstaff. When you use one of these D&D weapons and perform an attack action, you get a bonus action. This additional action allows you to make another attack with the other end of the weapon you.


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The Polearm Master Feat strikes a great balance between defence, control, and damage, allowing you to capitalize on the size and reach of long weapons, including glaives, halberds, quarterstaffs, and spears. When you take the Polearm Master Feat, you gain the following benefits…. You can keep your enemies at bay with reach weapons.


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Player's Handbook (5e) Polearm Master ( Feat ) ( pointer) Unofficial Description: This feat gives a special attack and/or modifies opportunity attacks with a list of weapons defined as polearms . End of the SRD5 material.


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Polearm Master. You can keep your enemies at bay with reach weapons. You gain the following benefits: • When you take the attack action with a glaive, halberd, or quarterstaff, you can use a bonus action to make a melee attack with the other end of the weapon. The damage die is a d4 (add attribute modifiers as normal) and deals bludgeoning.


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Polearm Master. You can keep your enemies at bay with reach weapons. You gain the following benefits: When you take the Attack action and attack with only a glaive, halberd, quarterstaff, or spear, you can use a bonus action to make a melee attack with the opposite end of the weapon; this attack uses the same ability modifier as the primary attack.


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The second benefit of the Polearm Master feat (PHB, p. 168) says: While you are wielding a glaive, halberd, pike, quarterstaff, or spear, other creatures provoke an opportunity attack from you when they enter your reach. Making a standard melee attack is pretty straight-forward.


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The Unofficial Description and any notes are licensed cc-by-sa. Care should be taken in editing this page. Player's Handbook (5e) A pole weapon or pole arm is a close combat weapon in which the main fighting part of the weapon is fitted to the end of a long shaft, typically of wood, thereby extending the user's effective range and striking power.

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